Related questions. However, I perform no initialization within these methods and no It's got to be something silly.. Anyone know why this root View Controller's viewDidLoad is being called twice at launch? It's driving me nuts! UIApplicationMain 13 0xe4 in main at main. So I have an app that needs to load a different image as the background image depending on the orientation of the device.
I have the following code in After I perform one rotation it works fine. I have two window app and while I present first window I would like the view in second window to load and prepare content for later in background.
I have location services disabled for my application in the settings panel. I run a test in viewDidLoad in my view controller to see if they are enabled: if What gives?
To do a test, I placed a NSLog in the second view's viewDidLoad block, and I see the print to the console while other log entries being displayed from the current view.
Your ActiveViewController class extends from ViewController, so when you call [super viewDidLoad], that is calling the superclass's implementation, which performs the segue again, etc. I just tried running this on a iOS 9.
So certainly an issue with XCode 8? Okay, something very strange is going on. I just tried doing this with Xcode 7 and the same thing happens I have never had this issue before. Why is the view I am presenting from being reloaded when presenting another view? I have some scripts running in the background, making a web call to an API for example, and based on the response do something.
In this case another view is being presented. Problem is it gets presented over and over and over and over and over Perhaps if you set a breakpoint and look at the stack trace in viewDidLoad you will see some clues. But it's impossible for anyone to guess with the amount of information you've given.
Sorry, I am obviously not being clear as I thought I was. I didn't see the need to provide code. Okay, so, I have created a brand new single view application. I do the same in ViewController. I create a method called goToActiveViewController which calls the performSegue method, using the identifier I am about to setup in the storyboard. In the storyboard I add a new view controller, assign the ActiveViewControler class. This is the just of it. And leaving the app running, again after the time specified in the delayed execution, it happens again, both logs, and then again ViewDidAppear is called everytime when you see the view after it is loaded.
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An easy way to get a better understanding is to add nslog statements in a view controller and take a look at the output. Just go through this: stackoverflow. Add a comment. Active Oldest Votes.
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